New file-format for all tileset-graphics

Because every single item and gump (graphic elements within the game, not used as items - e.g. dialog buttons, backgrounds, borders, ...) may have it's own size, there must be some kind of index-fi...

Id #10983 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jul 9, 2012 at 12:56 PM by Anheledir

Create a tool for map creation / editing

As a first step it should be possible to create a map with a small editor and export the data. Second will be to log into the server and create / edit this map.

Id #10917 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 11:07 AM by Anheledir

Create map dynamically on the server

Currently we are working with a static example map. It was created via hardcoding the class-instances and then exporting them serialized.   The Map-data should be saved on the server-side and the n...

Id #10916 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 11:04 AM by Anheledir

Show more then one character on the map

The server should not only send information about the map to the client, but also what other characters / mobiles are visible. More then one player should be able to login parallel and everyone sho...

Id #10915 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 10:47 AM by Anheledir

Connecting several clients via a server

There should be some sort of login for each client.

Id #10914 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 10:45 AM by Anheledir

Move character on the client via an intercalated server

Currently the client is working offline on his own.   The client should send a "move-request"-command to a server-application. The server then validates if the client can make this movement (e.g. i...

Id #10913 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 10:44 AM by Anheledir

Make player character movable

Currently the map and the char are displayed within the client and the character shows a walking-animation towards a point the user is tapping on the display.   The character should stand still by ...

Id #10912 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 10:40 AM by Anheledir

Create Tilesets for Mobiles and Gumps

The Tileset Maker currently allows to select "Items" and "Gumps" as a tileset type, but cannot handle those properly on creation. Also a fixed count of columns and rows has to be defined for those.

Id #10911 | Release: Tileset Maker V0.2 | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: Jun 19, 2012 at 10:36 AM by Anheledir

Write unit tests for the WinPhone Client Library

I have not a lot of experience in writing unit tests, perhaps we can do this together with someone who uses them regulary? :-)

Id #10824 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by Anheledir | Created: May 28, 2012 at 12:05 PM by Anheledir

Create Azure Server-Project with necessary roles

For the Azure-Server a new project has to be created within the solution

Id #10779 | Release: None | Updated: Feb 12, 2013 at 11:12 PM by KaiBrummund | Created: May 20, 2012 at 2:28 PM by Anheledir

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